Auphonic Editor

The Auphonic Editor appears on the result page of each finished production and offers a detailed, interactive overview of every adjustment made by our algorithms. Use it to compare input and output files, add or refine cuts, edit denoise methods per-segment, zoom and scroll through the waveform, jump to a specific spot via the auto-generated transcript, review comprehensive audio statistics, and more.

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A screenshot of the Auphonic Editor on the result page of a finished Multitrack Production with minimized input tracks.

Cut Editing

With the cut editing feature in the Auphonic Editor, you can manually refine all machine-made cuts and fine-tune your production to your liking. Adjust, deactivate or activate existing cuts, or add new cuts yourself.

To apply all our Automatic Cutting algorithms, you can, for instance, use our Auphonic Preset: Cut Filler Words, Coughs and Silence.

Once your file has been processed successfully, you will be directed to the Result Page with our Auphonic Editor:

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View with a selected and deactivated filler cut.

The type of the cutting events is displayed by the following color code:

../_images/editor_legend_cutcolors_2602.png

Note

To edit your cuts, ensure the cut layer is visible by switching the “Show/Hide Cuts” toggle from to .

You can deactivate cuts either by selecting a cut and clicking [Deactivate Cut] in the top bar or by using the hotkey [C]. To add a user cut, set the playhead to the desired cut location and click [Add Cut] in the top bar or use the hotkey [C]. When you set a new cut region, you will notice the waveform of the output audio turning white. With the [Delete Cut] button, or by using the hotkey [Del], you can remove a selected user cut, and the waveform color will reset. All cuts that deviate from the original Auphonic detection are marked with a red dot. (For an overview and descriptions of all controls and hotkeys, see the Controls and Shortcuts section.)

By clicking the [] button, you can undo each editing step one-by-one. (Similarly, you can redo the [] with the [] button.)
Be careful when going back multiple steps, as your last actions are reset chronologically step-by-step, whether they were cut or denoise edits, and regardless of whether the layers are shown or hidden.

You can manually adjust the regions of all cuts using the arrow sliders at the edges of your selected cut, allowing you to fine-tune both machine-made and custom user cuts. If you did not enable the automatic cutting algorithms in the first place, obviously you can only add new cuts manually afterwards.

Preview your cut result by setting the red playhead before the cut and pressing [] or the spacebar.
Be aware that when listening to deactivated cut regions, we have to fill in parts of the unprocessed input file as a placeholder until you [Apply Changes] as described below. This might sound strange during previewing, especially when your input audio is very quiet or noisy, but it will sound correct after reprocessing.

If you are not happy with what you hear, you can either select one specific cut and press [Reset Cut] to revert it to the auto-detected position, or discard all manual cut changes and start all over by pressing [Reset Cuts]. The [Reset Cuts] button does not effect denoise segment edits but completely resets all cuts to what Auphonic delivered automatically, so all red-dot-marked cut modifications will disappear.

You can also [] undo the [Reset Cuts] action, but only until you leave the page. If you leave the page, the current cut state is saved and the editing history is deleted!

Important

When you are done editing, you must re-process your production (for free) by pressing [Apply Changes] at the bottom (or top) of the result page so that all your changes are applied to the output audio:

../_images/inspector-ApplyCutChanges_202507.png

Re-Processing with [Edit Production] or [Apply Changes] is free and will not use additional credits!

If you want to do more than just [Apply Changes] and experiment with different feature settings, you can use the [Edit Production] button for reprocessing. Your edits will all be saved (including cuts, denoising, transcript, and shownotes) and automatically applied when you restart your production with the updated settings.

All edits you make are free of charge - including changes to presets and feature settings. So feel free to experiment with all the tools we offer. However, please note that if you change the input file(s), additional credits will be required for processing.

Denoise Editing

With our Auphonic Editor you can also control exactly where and how to reduce noise in your production. Our Dynamic Denoiser (the default denoising method) analyzes your audio, detects noise conditions, and proposes segments for noise reduction. From there, you can refine our automatically generated denoise segment boundaries, choose different denoising methods per segment, or switch denoising off completely for elements like jingles, embedded music, or sound effects.

Once your file has been processed successfully, you will be directed to the Result Page with our Auphonic Editor:

../_images/editor-DenoiseEdit_2601.png

View with Speech Isolation for speech segments (blue) and Static Denoiser for music segment (yellow).

The denoising method for each segment is displayed on the input track using the following color code:

../_images/editor_legend_denoisecolors_2602.png

Note

To edit the denoise segments, ensure the denoising layer is visible by switching the “Show/Hide Denoiser” toggle from to .

You can manually adjust the segment boundaries to more precisely match words, pauses, music fades, or noisy events by using the arrow sliders at the edges of your selected segment. All segments that deviate from the original Auphonic detection are marked with a red dot.

To create a sequence of smaller segments inside one automatic segment, you can split existing segments wherever you’d like. Just select the segment you want to split, set the red playhead to the position where you want your new segment to start, and press the [Split Segment] button.

If you’d prefer fewer segments, you can also completely remove a selected segment by pressing the [Delete Segment] button, or by using the hotkey [Del]. In this case the following segment is stretched into the area of the deleted segment.

Be aware that when previewing edited segments, we can only playback the most recently processed denoising state. For segments that don’t sound as expected during previewing, just try reprocessing (for free). The new denoising method for your edited segments is only applied when you do [Apply Changes] as described below. You can of course check your new segment boundary positions with the preview audio. Just place the playhead before the boundary you want to check and press [] or the spacebar.

If you are not happy with your changes, you can undo each editing step one-by-one by clicking the [] button. Be careful when going back multiple steps, as your last actions are reset chronologically step-by-step, whether they were cut or denoising edits, and regardless of whether the layers are shown or hidden.
If you are really not happy with your changes and want to start your denoise segment editing all over, you can use the [Reset Track] button. The [Reset Track] button does not effect the cut layer, but completely resets all denoise segment changes to what Auphonic delivered automatically, so all red-dot-marked modifications from the denoising layer will disappear.

You can also [] the [Reset Track] action, but only until you leave the page. (Similarly, you can redo the [] with the [] button.)
If you leave the page, the current state is saved and the editing history is deleted!

We suggest using the following best practice workflow for the denoising editing process with the Auphonic Editor. The automatically detected segments give you a fast starting point from which you can adjust for perfect results.

  1. Run your production with Noise and Reverb Reduction

  2. Open the production result page to see our Auphonic Editor

  3. Split, delete, or move segment boundaries in the Denoise Editing layer

  4. Select the desired Denoising Method for that segment, or turn denoising off

  5. Finally, press [Apply Changes] or [Edit Production] to apply your changes (for free)

Important

When you are done editing, you must re-process your production (for free) by pressing [Apply Changes] at the bottom (or top) of the result page so that all your changes are applied to the output audio:

../_images/inspector-ApplyCutChanges_202507.png

Re-Processing with [Edit Production] or [Apply Changes] is free and will not use additional credits!

Singletrack Algorithms Editor

First, we discuss the analysis data of our Singletrack Post Production Algorithms.

The audio levels of output and input files, measured according to the ITU-R BS.1770 specification, are displayed directly as the audio waveform. Only one file is played at a time. Click directly on the Input or Output track to unmute the file for playback:

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Singletrack Production with opened input file.
See the first Leveler Audio Example to try the Auphonic Editor yourself.

Waveform Segments: Music and Speech (gold, blue)

Music and Speech segments are displayed directly in the audio waveform: Music segments are plotted in gold/yellow, speech segments in blue (or dark and light/turquoise blue).

Waveform Segments: Leveler High and No Amplification (dark, light/turquoise blue)
../_images/inspector_blueDarkLight_202507.png

Speech segments can be displayed in normal, dark or light blue: Dark blue means that the input signal was very quiet and contains speech; therefore the Adaptive Leveler has to use a high amplification value in this segment.
In light/turquoise blue regions, the input signal was also very quiet, but our classifiers decided that the signal should not be amplified (breaths, noise, background sounds, etc.).

Cutting Regions:
../_images/editor_cut_colors_input_2602.png

Depending on your settings for Automatic Cutting, events like silence, filler words, respiratory noises, or music can be automatically detected and cut out of your audio. The different cutting events are indicated by striped colors (yellow for silence, purple for filler words, red for respiratory noises, orange for music, and blue for manually added user cuts). You can also hide all cuts with the button, if it’s too colorful for you.

Denoise Segments:
../_images/editor_denoise_colors_output_2602.png

The different denoising methods are displayed by light background colors in the input track.
Blue for Speech Isolation with focus on pure speech, yellow for our Static Denoiser in segments with music, sound effects, etc., green for the Classic Denoiser that only removes broadband background noise and hum, or white for segements or tracks without noise reduction. You can also hide all denoise segments with the button, if it’s too colorful for you.

Feel free to try the singletrack Auphonic Editor yourself with our Leveler and Noise Reduction audio examples.

Multitrack Algorithms Editor

If our Multitrack Post Production Algorithms are used, additional analysis data is shown in the Auphonic Editor.

The audio levels of the output and all input tracks are measured according to the ITU-R BS.1770 specification and are displayed directly as the audio waveform. Only one file is played at a time. Click directly into the track to unmute a file for playback:

../_images/editor-mt-maximized_2601.png
Input Tracks: Waveform Segments, Cutting Regions and Denoise Segments

Input tracks are displayed below the output file including their track names. The same data as in our Singletrack Algorithms Editor is calculated and plotted separately in each input track:

Output Waveform Segments: Multiple Speakers and Music
../_images/inspector-mt-output_202507.png

Each speaker is plotted in a separate, blue-like color - in the example above we have 3 speakers (normal, light/turquoise and dark blue) and you can see directly in the waveform when and which speaker is active.
Audio from music input tracks are always plotted in gold/yellow in the output waveform, please try not to mix music and speech parts in music tracks (see also Multitrack Best Practice)!

You can try the multitrack Auphonic Editor yourself with our Multitrack Auphonic Editor Example or our general Multitrack Audio Examples.

Ducking, Background and Foreground Segments

Music tracks can be set to Ducking, Foreground, Background or Auto - for more details please see Automatic Ducking, Foreground and Background Tracks.
In the waveform, each active speaker is displayed in a different shade of blue, while music segments are always shown in gold/yellow.

Ducking Music Segments
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In Ducking, the level of a music track is reduced if one of the speakers is active.

Background Music Segments
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Here the whole music track is set to Background and won’t be amplified even when speakers are inactive.

Foreground Music Segments
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If the whole music track is set to Foreground, its level won’t even be reduced when speakers are active.

You can try the ducking/background/foreground Auphonic Editor yourself: Fore/Background/Ducking Audio Examples.

Audio Search, Chapters Marks and Videos

Audio Search and Transcriptions
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If our Automatic Speech Recognition Integration is used, a time-aligned transcription text will be shown above the waveform. You can use the search field to find and jump to specific parts of the audio file.
See our Speech Recognition Audio Examples to try it yourself.

Chapters Marks
../_images/inspector_chapters_202507.png

Chapter Mark start times are displayed in the audio waveform as grey vertical lines.
The current chapter title is written below the waveform in the Control Bar - see “This is Chapter 2” in the screenshot above.

Video Display
../_images/editor_video_fullscreen_2602.png

A video production with output waveform, input waveform and transcriptions in full-screen mode.
Please click on the screenshot to see it in full resolution.

If you add a Video Format or Audiogram Output File to your production, the Auphonic Editor will also show a separate video track in addition to the audio output and input tracks. The video playback will be synced to the audio of output and input tracks.

Mobile Auphonic Editor

To make the best use of screen space on both Android and iOS devices, various responsive layouts were designed and now there is full usability on mobile devices: You can tap the waveform to set the playback position, use pinch-gestures to zoom in/out and view details. Swipe horizontally to scroll through waveform positions and vertically for multitracks, etc.

Unfortunately, the full-screen mode is not available for iOS mobile (thanks to Apple), but it works on Android devices and is a really great way to inspect and edit your productions using all the available screen space:

../_images/inspector_android_landscape_202507.png

Auphonic Editor in horizontal full-screen mode on Android.

Audio Processing Statistics

The audio processing statistics show analysis details about input and output audio files.
Click on the [.ıI.] button in the Control Bar to display tables with statistics:

Singletrack Audio Processing Statistics

../_images/inspector_procstats_ST_202507.png

Auphonic processing statistics of a Singletrack Production.

Audio Level Statistics Table

This table lists information about the loudness and levels of input and output audio files.
These statistics can be used to check compliance with Loudness Standards (Programme Loudness, Maximum True Peak Level, Loudness Range / LRA - see Loudness Measurement and Normalization) and certain regulations for commercials (Max Momentary Loudness, 400ms integration time; Max Short-term Loudness, 3sec integration time - see EBU TECH 3341, Section 2.2).
The table also provides loudness statistics for dialog and music parts (Dialog Loudness, Dialog LRA, Music Loudness, Music LRA and Loudness-to-Speech Ratio / LSR - see Dialog Loudness Normalization for Cinematic Content).
Furthermore, it shows how much our Adaptive Leveler changes levels (Leveler Gain mean, min, max) and lists statistics about input audio signals (Signal-to-Noise Ratio/SNR, Background Level, Signal Level).

Algorithms Overview Table

Shows processed settings for Filtering, Adaptive Leveler, Noise & Hum Reduction, and Loudness Normalization

Music Speech Segments Table

Lists music and speech segments of a production. Very short speech/music segments are not displayed.

Noise and Hum Reduction Table

Lists how much Noise Reduction and/or Hum Reduction was used in which segment of the output audio file.

Cutting Table

Displays how many Cutting Regions have been detected or user-added and their cumulative length in total and in percent.

Input Audio Format Table

Shows details about the input audio format (Format, Samplerate, Channels, Bitrate, Length).

Multitrack Audio Processing Statistics

../_images/inspector_procstats_MT_202507.png

Auphonic processing statistics of a Multitrack Production.

Audio Level Statistics Table

Lists information about the loudness and levels of all input files/tracks (Mike Moody, Nate Bliss and Music in the screenshot above) and the output audio file (Master). Values per track are the same as in our Singletrack Audio Processing Statistics.
Additionally, it shows if a track was classified as music or speech (Speech or Music Track) and the activity in percent of each speaker/track.

Algorithms Overview Table

Shows processed settings for Filtering, Adaptive Leveler, Noise Gate, and Noise & Hum Reduction

Music Track Segments Table

Lists active segments in each music track. Each segment can be in foreground, background or ducking - please see Automatic Ducking, Foreground and Background Tracks.

Noise Reduction Table

Lists how much Noise and/or Hum Reduction was used in which segments of each track.

Input Track Audio Format Table

Shows details about input audio files/tracks (Format, Samplerate, Channels, Bitrate, Length).

Controls and Shortcuts

Playback Controls

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Control bar of the Auphonic Editor with scrollbar, play/pause button, current playback position, production length and chapter title on the left. On the right, buttons to zoom in/out, toggle statistics, show legend and switch to full-screen mode.

Seek in Audio Files

Click or tap inside the waveform to seek in files. The red playhead shows the current audio position.

Play Audio

Click [] or press [SPACE] on your keyboard to start playback at the current position of the red playhead.

Zoom In/Out

Use the zoom buttons ([+] and [-]), the mouse wheel or zoom gestures on touch devices to zoom in/out the audio waveform.

Scroll Waveforms

If zoomed in, use the scrollbar or drag the audio waveform directly with your mouse or by sliding on your touch device.

Show Stats

Use the [.ıI.] button to show or hide the Audio Processing Statistics of a production.

Show Legend

Click the [?] button to show or hide the legend, which describes details about the visualizations of the audio waveform.

Full-screen Mode

Toggle the [ ] button (bottom right) to switch to full-screen mode.
In full-screen mode all tracks are shown in detail using your whole screen and the controls for playback, zooming, cutting, text search, etc. are all still working.
(Unfortunately full-screen mode is not available for iOS mobile devices.)

General Editing Controls

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Show/Hide Cuts

Toggle this button to hide or show the cut layer.

Show/Hide Denoiser

Toggle this button to hide or show the denoise layer in the input track.

Undo

Revert your last edit (cut or denoise, even if the layer is hidden) by clicking the [] “undo” button. (Works only until you leave the production page.)

Redo

Reapply your reverted action (cut or denoise, even if the layer is hidden) by clicking the [] “redo” button. (Works only until you leave the production page.)

Cut Editing Controls

../_images/editor_editbar_cuts_2602.png
Add Cut

Insert a new cut at the selected position by clicking [Add Cut].

Reset Cuts

Restore all cuts to their original auto-classified positions by clicking [Reset Cuts].

Deactivate Cut

Disable the selected cut by clicking [Deactivate Cut] without removing it.

Delete Cut

Remove a cut by clicking [Delete Cut]. (Only appears for self-added cuts.)

Activate Cut

Enable a previously deactivated cut by clicking [Activate Cut]. (Button appears, when an deactivated cut is selected.)

Reset Cut

Enable a previously deactivated cut by clicking [Reset Cut]. (Button appears, when an edited cut is selected.)

Denoise Editing Controls

../_images/editor_editbar_denoise_2602.png
Split Segment

Start a new denoise segment at the selected position by clicking [Split Segment].

Reset Track

Restore all denoise segments to their original auto-classified modes and positions by clicking [Reset Track].

Delete Segment

Remove a selected segment by clicking [Delete Segment]. (One last segment cannot be deleted, only set to “Off”.)

Keyboard Shortcuts

Hotkeys for Playback:

../_images/hotkeys_playback_202507.png
Hotkeys for Cutting:

../_images/hotkeys_cutting_202507.png